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IRC Channel: #hikari3 @ irc.rizon.net - Post Notifications: Dicsord

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video game project Anonymous 07/09/2023 (Sun) 13:55:38 Id:a089f4 No. 127
I want to create a video game so I wanted to know if you wanted to participate? It's a game from scratch so let's brainstorming first. I wanted to ask h3 because I like this imageboard and wanted to do something with you guys!
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>>210 Do you have github?
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I'll have a git repo up (https://github.com/NomMilk/Hikari) so we can all work on the same project. (join the Hikari discord server/IRC channel and DM me your Github username since it's a private repo) The games pretty barebones feel free to change everything around.
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>>221 >404 >Page not found
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>>222 It's private anon, you need access to see it
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>>220 Don't forget to share your progress here! We will all be delighted to see the game's development! Good luck game devs of hikari3!
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>>227 this, h3 should be the main format used
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>>236 Looks good Kind of reminds me a lot of Zelda 2 Top down as a way of traversing and platforming for more of the gameplay
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>>237 So there's not gonna be traditional RPG battle system? That's something I would like to see from this game to be honest
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>>238 we can have it if you want
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>>238 for now i think the best is to develop things like the interaction between things. i never touched unity so this is gonna take some time for me personally, but we'll see what can be shipped
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>>245 I really don't like that sprite on Hikari I'll try to make a better one
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>>246 Please do
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>>245 you're doing a great job but I'm bit sad that you're alone to wotk on the project
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>>250 I'm not working alone I'm just the one updating you guys.
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>>245 The dash looks a bit janky but I like it I also wanted to see more of the top down, but I'm looking forward to seeing it again in an upcoming update Overall nice progress
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>>261 Lookin good. Nice transitions, and I love that top down view
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OP here, I wanted to know if we continue this way or we make a complete different game?
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>>293 We must continue this project
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OP never delivered...
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>>403 If OP released the assets mayhaps we could continue to project in a different engine, like Godot.
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>>404 >>403 OP here. I don't like the idea we got together. I want to remake a game. thta's why I don't post anymore and also because no one post anymore. (in fact I want to make a dark fantasy game now (^^')...hehe sorry guys
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>>405 Are you the guy from the other thread on cyberpunk game?
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>>405 Fuck yeah Dark Fantasy rules
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>>406 yes it's me, why?
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>>408 just asking
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>>409 did you want to ask me something ?
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OP here. will you follow me a make a game again but this time a dark fantasy one?
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>>411 whats the gameplay like?
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>>412 I don't know yet
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>>413 I almost suggested an FPS rougelike until I remembered Witchfire exists...
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What about a game where you play as an imageboard Janitor?
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>>415 what would be the gameplay?
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>>416 You have to erase all the pizza
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>>417 how?
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>>418 I mean, the core gameplay, what it is?
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>>403 OP here.I'll promise to delivered only if you let me make a dark fantasy game
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so I have the start of the dark fantasy idea, here it is: harpies taking away bodies so they can torture them (they are watching to know which body is still moving so they can take them away). once night falls, the hero begins to move and tries to hoist himself up to the surface of the hole. he's all bloody and we don't know how he got there. (we can pretend that harpies seduce men whom they take to this hole in their lair so that they can be tortured and then for fun but do not eat them). the hero therefore finds himself at night in a desert with craters and small canyons with dead trees where the wind blows hard and it is cold. <the game starts at. that time we must walk to find shelter and leave this desert. >what I would like for this level I want it to last a long time, for the player to walk at least ten minutes to be able to show the situation as helpless to the hero. while he is walking, the hero will encounter harpies who do not sleep but it is impossible to fight them because our hero is too weak: he must therefore flee each time. If the hero fails to escape, he is either killed or sent back into the hole and the game will start again until he arrives safe and sound. I want the level to end with daybreak and finally the hero arrives at the edge of a forest where we can see a small wood cabin: he takes refuge there and sleeps because he is too tiredwhen he wakes up a girl is here with bandage and water and trying to heal the hero. >[put dialogue inbetween the girl and the hero here] after that they go back together to their housd in the forest. but when they arrive, we see the village killing the parents and sisters/brothers of the girl and screaming 'burn the wicth!' 'burn the witch'! they finaly burn everyone and the house but before dying, the girl screams at the villagers back that she curses them and god for this inhuman act. the hero is shoked and is brought back to the village with the villagers to put him in prison (some lord's village guards are here) because they saw him with the witch but first he must he needs an examination on what was he doing with the 'witch'. >level 2 we are in prison; we are in prison and we manage to escape thanks to a hole made in the prison wall with other prisoners. >level 2 begins we advance in the prison corridor under the village lord's castle but there are no guards. >once outside, in the courtyard we see that there is a harpy attack throughout the village and the guards are fighting these harpies. (we see dead people everywhere littered on the ground) <one of the prisoners said: we have to escape...but he gets killed by a harpy. the hero returns to the castle tower and locks the door. all the other prisoners are killed by the harpies (we hear the prisoners shouting 'open me!!'). the level starts again and we arrive at the weapons room after looking for an exit. the hero equips himself with weapons and armor (you choose the weapons you want) then you go out onto the castle ramparts and there you fight against the harpies. here's the game so far what do you think? lile I said it's dark fantasy and I want it to be on rpg maker because it's easy to make...what do you think?
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we can use antartica as the world map what do you think guys?
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>>427 I like this idea, the astute player will notice its Antartica Maybe the game takes place in the grim darkness of the future, where there is only war. Prior to the games events earth civilizations destroyed the worlds climate causing insane warming. The melting of the ice caused the sea levels to rise, and antartica is now livable.
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>>428 huh sorry friend I was thinking, the world map being a copy of antartica map in a dark fantasy world but not a post apocalyps world in the future
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behold kergesomething islands, not the ocean level changes really past recent (thousands) years
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>>706 looks nice
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>>709 Sure thing@
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>>135 >what is top down rpg? think something like Fallout 1 and 2
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>>713 Aren't those isometric RPGs?
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